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AI Insights · Timothy · July 2024

Top 5 Hypercasual Games in Czech Republic Q2 2024

Explore the performance of the top 5 hypercasual games in Czech Republic for Q2 2024, including downloads, revenue, and active users.

Top 5 Hypercasual Games in Czech Republic Q2 2024

The second quarter of 2024 saw notable trends in the performance of top hypercasual games in the Czech Republic. From Pizza Ready! to Hypermarket 3D, here's a detailed look at how these games fared in terms of downloads, revenue, and weekly active users.

Pizza Ready! from Supercent, Inc. saw a gradual decline in downloads, starting at approximately 13.9K in early April and ending at 6K by late June. Revenue fluctuated throughout the quarter, peaking at around $296 in mid-May and dropping to $161 by the end of June. Weekly active users also followed a downward trend, starting at 22.7K and decreasing to 14.9K by the end of the quarter.

Block Blast! by Hungry Studio showed a different pattern. Downloads increased steadily, from about 8.2K in the first week of April to 9.5K in the last week of June. The game maintained a strong base of weekly active users, averaging around 54.3K throughout the quarter, with a peak of 57.9K in mid-June.

Vehicle Masters from SayGames LTD experienced a slight decline in downloads, starting at 4.1K in early April and reducing to approximately 3.5K by late June. Revenue remained relatively low, peaking at $87 in late May. However, weekly active users remained stable, averaging around 30.2K, with a slight increase to 30.8K by the end of the quarter.

Build A Queen by SUPERSONIC STUDIOS LTD saw a decline in downloads, starting at 6K in early April and dropping to around 3.3K by the end of June. Revenue showed minimal activity, peaking at $28 in early June. Weekly active users remained steady, averaging around 16.2K throughout the quarter.

Finally, Hypermarket 3D by Sunday.gg experienced fluctuating downloads, starting at 3.5K in early April and ending at 3.6K by late June. Revenue remained low, peaking at $11 in late April. Weekly active users saw a significant rise, starting at 5.8K and reaching up to 7K in mid-May, before stabilizing at around 5.7K by the end of June.

These insights are based on data from Sensor Tower, offering a comprehensive look into the performance of hypercasual games in the Czech Republic. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024